Beyond the Screen Immersive Technologies for Revolutionary Learning
Beyond the Screen Immersive Technologies for Revolutionary Learning
Course Motivation: The Beyond the Screen course aims to introduce educators to immersive technologies and their potential for transformative learning experiences. As technology continues to advance, virtual reality (VR), augmented reality (AR), and mixed reality (MR) offer new possibilities for engaging and interactive learning. This course will empower educators to harness these immersive technologies and leverage their transformative potential in educational settings.
Course Description: This 7-day training course provides a comprehensive exploration of immersive technologies for transformative learning. Participants will learn about the principles, applications, and pedagogical benefits of VR, AR, and MR. They will gain hands-on experience with immersive devices and platforms, and discover how to integrate immersive experiences into their teaching practices. The course will emphasize the ethical use of immersive technologies and the importance of responsible implementation.
Teaching Method: The course will utilize a combination of workshops, practical exercises, expert-led seminars, and group discussions. Participants will have the opportunity to learn from industry experts, including professionals from the university sector, through seminars and panel discussions. Hands-on activities and collaborative projects will allow participants to experiment with immersive technologies and develop practical strategies for implementing them in their classrooms.
Course Objectives:
- Understand the principles and applications of immersive technologies for transformative learning.
- Explore different types of immersive experiences, including VR, AR, and MR, and their potential in education.
- Gain practical skills in using immersive devices and platforms.
- Learn strategies for integrating immersive experiences into curriculum design and instructional practices.
- Foster creativity, critical thinking, and collaborative problem-solving through immersive learning experiences.
Day-by-Day Program:
Day 1: Introduction to Immersive Technologies
- Overview of the course objectives, structure, and learning outcomes.
- Introduction to immersive technologies, including VR, AR, and MR.
- Exploring the potential of immersive technologies for transformative learning.
Day 2: Applications of Virtual Reality in Education
- Understanding the principles and benefits of virtual reality in education.
- Exploring different VR applications and platforms for educational purposes.
- Hands-on experience with VR devices and immersive content creation tools.
Day 3: Augmented Reality for Engaging Learning Experiences
- Discovering the applications and possibilities of augmented reality in education.
- Exploring AR tools and platforms for creating interactive and contextual learning experiences.
- Designing AR activities and incorporating them into instructional practices.
Day 4: Mixed Reality and Simulations for Authentic Learning
- Understanding the concept of mixed reality and its potential for authentic learning.
- Exploring simulation-based learning experiences and their benefits.
- Hands-on practice with mixed reality devices and simulation development tools.
Day 5: Seminar with Industry Experts
- Invited industry experts and academics will deliver seminars on future developments in immersive technologies.
- Discussion on potential future trends and advancements in the field.
- Exploring the risks and challenges associated with government guidelines and regulations.
Day 6: Ethical Use of Immersive Technologies
- Understanding the ethical considerations and responsible use of immersive technologies.
- Addressing issues such as data privacy, accessibility, and digital well-being.
- Designing guidelines and best practices for the ethical implementation of immersive experiences.
Day 7: Creating Immersive Learning Experiences
- Designing immersive learning experiences for specific subjects and learning objectives.
- Collaborative project work to create and present immersive learning prototypes.
- Reflection and discussion on the impact and potential of immersive technologies in education.
By the end of the course, participants will have gained a deep understanding of immersive technologies and their potential for transformative learning. They will be able to integrate immersive experiences into their teaching practices, foster engagement and creativity among students, and explore the future developments and responsible use of immersive technologies.